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Andriod Development

Andriod Development (2months) + Recruiting Services
Start Date : 01, Aug 2016 No.of Seat Available : 6
Course Duration : 2 Months Course Level : Career development courses

COURSE OVERVIEW

Android apps are everywhere, and learning to build them can be a fantastic career move. No programming experience? No problem! The skills you learn in this beginning Nanodegree program will accelerate your journey to becoming a working Android Developer.

Learn the Java language, and start building amazing new apps for those billion (and counting!) Android devices!

Our program is an innovative curriculum path that is outcome-based and career-oriented. Every program has a clear end-goal, and the ideal path to get you there. Courses are built with industry leaders, and are taught by leading subject matter experts. Students benefit from personalized mentoring and project-review throughout, and have regular access to instructors and course managers through moderated forums.

The ultimate goal of this program is to teach the skills you need, for the career you want, so you can build the life you deserve.

The course was broken up into eight lectures. Each lecture provides step-by-step instructions as labs for the concepts covered. All the content for each session provided below:


  • Setup
  • First Android App
    • Setup eclipse and android sdk (before lecture)
    • First android application.
    • Run, debug, test.
    • Parts of an android project
    • Background on Android ecosystem
    • Java Review Slides
  • Layouts and UI components
    • Why layouts
    • Linear layouts - weights, centering
    • Text Field
    • Drop down
    • On/Off
    • Buttons
    • Relative layouts
    • XML Introduction
    • Layout Managers Graphic
    • AbsoluteLayout
  • Interaction and lifecycle
    • UI Event queue
    • Callbacks - handling clicks
    • Activity lifecycle
    • Launching another activity
    • Passing data between activities (bundles)
    • MVC Graphic
  • Adapters
    • Grid Layout
    • List View
    • Adapter for spinner
  • Graphics
    • Drawables
    • Bitmaps - loading, resizing
    • Matrix - translation, rotation
    • Animation
    • Sound - MediaManager and SoundPool
  • Menus and Preferences
    • Preferences
    • Menus was covered by guest lecturer
  •  More interactions
    • Touch
    • Drag and Drop
    • Keyboard input
    • Gestures
    • Multi-touch
  • Threads
    • Java threads overview
    • Why threads? UI locking example
    • Handler
    • Async task
    • Surface view



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